Here is my challenge. I have one approach of how to access another programs data on the device memory. Does anyone else have one?
Posts mit dem Label databases werden angezeigt. Alle Posts anzeigen
Posts mit dem Label databases werden angezeigt. Alle Posts anzeigen
Mittwoch, 10. Februar 2010
CUDA Data security
CUDA, DirectX and OpenCL. Wow how great that technology is. Simply write your C code and have it executed on your GPU on up to 512 cores in parallel (NVIDIA Fermi architecture). I have seen many interesting approaches to use these methods. Except for the simulations and numerical calculation guys, like physics or weather forecasting, there are a few approaches to use the GPUs for databases. Simply execute a few operations on the GPU, like Joins or aggregations. Ok well lets have the smart people do those things..But what about data security at this point? Lets look at CUDA. According to the documentation all data is kept on the device memory as long as the app runs. The GPU hardware is only isolated by a driver that actually should protect other applications to access data on the device. Well I don't think that the driver developers have payed too much attention to data security yet.
Mittwoch, 12. August 2009
SSD
For many years the rotating monster (harddrive) has been one big thing of interest for the algorithms around database systems. Indexes where created to retrieve and access data faster from memory than from disc. With SSDs a faster persistent storage medium is being established. At first everything seems like that with a very fast read we would have to buy a high penalty for sequential write (something like 1:10 in terms of throughput). So you can actually different index structures and algorithms for SSDs and HDDs that work optimal on one hardware and suboptimal for the other. But over time product development will definitely remove the write penalty from SSDs. Not completly but quite significantly. So now what to do with a disc? What a bout another storage layer between RAM and HDD?
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